This document explains how to use Sci-Fi Turret Pack Blueprint for Unreal Engine 4.26 and later. If you have any questions, please contact us.
The target actor in our example project is set to BP_TargetActor. You can identify your target Actor from the "Find Target Actor on Start the Game" section of our turret blueprint.
Some Other Parameter;
You can set the parameters listed below directly from the UE4 editor screen;
Fire Delay: Delay in turret fire rate (The lower the value, the faster it fires)
Rotation Speed: Turret's rotation speed
Fire Range: Visibility limit of the turret
Projectile: Turret bullet
Max Ammo: Maximum number of bullets