Sci-Fi Turret Package Overview

Sci-Fi Turret Package

Modular Defense Systems for Unreal Engine 4 & 5

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Target Settings

Configuring how your turrets identify and track enemies in the game world.

Identifying Target Actor

The target actor in our example project is set to BP_TargetActor. You can easily change this to your own character or AI actor class.

Go to the "Find Target Actor on Start the Game" section of the turret blueprint to make the change.

Target Settings Setup

Combat Parameters

Tune the turret's performance directly from the Unreal Engine editor details panel.

Turret Parameters
Fire Delay

Fire rate in seconds. Lower values increase the speed of fire.

Rotation Speed

How fast the turret tracks its targets.

Fire Range

Maximum visibility and engagement distance.

Projectile

Select different bullet or laser classes.

Max Ammo

Total capacity before the turret needs a reload.

Overview

The Sci-Fi Turret Package is a complete blueprint-based defense solution. It's highly optimized and ready to be dragged and dropped into your project, offering versatile tracking and combat logic.

Release Date: Nov 3, 2021
Engine Compatibility: UE 4.26 - 5.0+

Update History

Nov 03, 2021
Initial release on Marketplace for UE4.26 - 4.27