Configuring how your turrets identify and track enemies in the game world.
The target actor in our example project is set to BP_TargetActor. You can easily change this to your own character or AI actor class.
Go to the "Find Target Actor on Start the Game" section of the turret blueprint to make the change.
Tune the turret's performance directly from the Unreal Engine editor details panel.
Fire rate in seconds. Lower values increase the speed of fire.
How fast the turret tracks its targets.
Maximum visibility and engagement distance.
Select different bullet or laser classes.
Total capacity before the turret needs a reload.
The Sci-Fi Turret Package is a complete blueprint-based defense solution. It's highly optimized and ready to be dragged and dropped into your project, offering versatile tracking and combat logic.
Release Date: Nov 3, 2021
Engine Compatibility: UE 4.26 - 5.0+