The Electric Tower system is fully customizable via Blueprints. You can easily adjust its detection range and target identification logic.
1. Change the
Radius of the Sphere Component.
2. Don't forget to Scale the range decal on the Y and Z axes after changing the
radius value.
By default, the system targets "BP_TargetActor". To target your own character or AI:
Update all Cast To BP_TargetActor nodes to your specific actor class:
This package provides a production-ready Electric Tower system. It's designed to be modular and easy to integrate into various game genres (FPS, TPS, Tower Defense).
Latest Update: Dec 21, 2021
Engine Compatibility: UE 4.26 - 5.0+