Customizable Electric Tower Overview

Customizable Electric Tower

Advanced Defense Systems for Unreal Engine

Discord Support Email Support Video Showcase

Core Customization

The Electric Tower system is fully customizable via Blueprints. You can easily adjust its detection range and target identification logic.

Changing Tower Range

1. Change the Radius of the Sphere Component.
2. Don't forget to Scale the range decal on the Y and Z axes after changing the radius value.

Tower Range Setup Radius Value Detail
Identifying Target Actor

By default, the system targets "BP_TargetActor". To target your own character or AI:

Update all Cast To BP_TargetActor nodes to your specific actor class:

"Cast To MyActorBP" / "Cast To Character"
Target Actor Setup

Overview

This package provides a production-ready Electric Tower system. It's designed to be modular and easy to integrate into various game genres (FPS, TPS, Tower Defense).

Latest Update: Dec 21, 2021
Engine Compatibility: UE 4.26 - 5.0+

Update History

Dec 21, 2021
New Meshes, Materials, and Textures Added for enhanced visual quality.
Dec 01, 2021
Initial release on Marketplace for UE4.26 - 4.27