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This document explains how to use Sci-Fi Turret Pack Blueprint for Unreal Engine 4.26 and later. If you have any questions, please contact us.
Changing Tower Range;
You can specify the tower range by changing the Radius of the Sphere Component.
Don't forget to Scale the range decal on Y and Z axes after changing the radius value.
Identifying Target Actor;
BP_TargetActor is set as the default Target Actor. When you want to change, you must change all Cast To BP_TargetActor Nodes to cast your own actor.
Like "Cast To MyActorBP", "Cast To Character"
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