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Master Material Pack

Update History

  • Sep 1, 2022 Inital release on Marketplace for UE 4.27 - 5

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This document explains how to use Master Material Pack for Unreal Engine 4.27 and later. If you have any questions, please contact us.

E-mail:         info@trisgames.com

Video:           Soon

Discord:        https://discord.gg/JRMbVgzf6d

Customizable Master Chemical Material;

* Adv Customizable Master Material 

* Adv Customizable Master Material with Vertex Paint

Chemical.jpg
Chemical-1.jpg

Customizable Master Concrete Material;

* Adv Customizable Master Material with Vertex Paint

*You can mix 2 or more textures with maximum compatibility and make any customization you want ( Dust and dirty )

* Switch AO and Specular Texture

ConcreteMaterial.jpg
ConcreteMaterial-1.jpg

Customizable Master CubeMap Material;

* Highly customizable Fake Interior 100% optimization

* Changeable light setting according to environment, changeable glass shape, shape and dirt according to the environment.

* Customizable curtain, and dirty glass

Cubemap.jpg
Cubemap-1.jpg

Customizable Master Decal Material;

* Adv Decal merge and split control

* Advanced deformation customization

* For maximum adaptation to the ground or any place,
It will be correct to set the scale x coordinate to 0.005 or 0.001

Decal.jpg
Decal-1.jpg

Customizable Master Facade Material;

* World Aligned Option ( This feature also uses world-alignes projection. )

* Advanced deformation customization

* World Aligned Option up and down, random room and window

Facade.jpg
Facade-1.jpg

Customizable Master FlowingWater Material;

* Highly customizable flowing water 100% optimization

* You can make any river you want with the spline BP command.

FlowingWater.jpg
FlowingWater-1.jpg

Customizable Master Glass Material;

* Simple And Adv Control

* it is also possible to make frosted and dirty glass, you can do this with customizable master materials

* You can use dirt or masks with the glass material, paint them with vertex paint and customize them as you wish.

Glass.jpg
Glass-1.jpg

Customizable Master and Simple Ice Material;

* World Aligned Option ( This feature also uses world-alignes projection. )

* World Aligned Option Fake Depht options

Ice.jpg
Ice-1.jpg

Customizable Master WorldAligned Blend Rock Material;

​* World Aligned Option ( This feature also uses world-alignes projection. )

* Customizable 2 Layer Control

* Auto UV size and resolution

RockMaterial.jpg
RockMaterial-1.jpg

Customizable Simple POM Material;

* ParallaxOcclusionMapping with vertex paint puddle

Pom-1.jpg
Pom.jpg

Advanced Screen Material;

* RGB TEXTURE "Red Channel=Screen Line / Green Channel=Text / Alpha Channel=Text Border"

* RGB Alpha Channel = Text Border

* Highly customizable, and RGB control

ScreenMaterial.jpg
ScreenMaterial-1.jpg

Customizable Master Hologram Screen Material;

* Control with 3 different channels (R,G,B)

* RGB Alpha Channel = Text Border

* 5 Layer Control; Grid, Noise, Glitch, Flicker and Text

-Red Channel ( Text Alpha )

​-Green Channel (Control Bar)

-Blue Channel (Flicker And Grid)

Hologram.jpg
Hologram-1.jpg

Customizable Master Height Blend  Material;

* Adv Customizable Master Material with Vertex Paint

​* 3 Layer Control and vertex paint

​* Rock,Moss and Snow Control

HeightLerp1-.jpg
HeightLerp.jpg

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